From 43394c8a8908442982e3a7e25975c31b3c952923 Mon Sep 17 00:00:00 2001 From: Nikolas Date: Sun, 27 Oct 2024 12:52:55 +0200 Subject: root --- 3rdparty/include/glm/gtc/random.inl | 379 ++++++++++++++++++++++++++++++++++++ 1 file changed, 379 insertions(+) create mode 100644 3rdparty/include/glm/gtc/random.inl (limited to '3rdparty/include/glm/gtc/random.inl') diff --git a/3rdparty/include/glm/gtc/random.inl b/3rdparty/include/glm/gtc/random.inl new file mode 100644 index 0000000..e21b195 --- /dev/null +++ b/3rdparty/include/glm/gtc/random.inl @@ -0,0 +1,379 @@ +/////////////////////////////////////////////////////////////////////////////////// +/// OpenGL Mathematics (glm.g-truc.net) +/// +/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) +/// Permission is hereby granted, free of charge, to any person obtaining a copy +/// of this software and associated documentation files (the "Software"), to deal +/// in the Software without restriction, including without limitation the rights +/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +/// copies of the Software, and to permit persons to whom the Software is +/// furnished to do so, subject to the following conditions: +/// +/// The above copyright notice and this permission notice shall be included in +/// all copies or substantial portions of the Software. +/// +/// Restrictions: +/// By making use of the Software for military purposes, you choose to make +/// a Bunny unhappy. +/// +/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +/// THE SOFTWARE. +/// +/// @ref gtc_random +/// @file glm/gtc/random.inl +/// @date 2011-09-19 / 2012-04-07 +/// @author Christophe Riccio +/////////////////////////////////////////////////////////////////////////////////// + +#include "../geometric.hpp" +#include "../exponential.hpp" +#include +#include +#include + +namespace glm{ +namespace detail +{ + template class vecType> + struct compute_rand + { + GLM_FUNC_QUALIFIER static vecType call(); + }; + + template + struct compute_rand + { + GLM_FUNC_QUALIFIER static tvec1 call() + { + return tvec1( + std::rand()) % std::numeric_limits::max(); + } + }; + + template + struct compute_rand + { + GLM_FUNC_QUALIFIER static tvec2 call() + { + return tvec2( + std::rand(), + std::rand()) % std::numeric_limits::max(); + } + }; + + template + struct compute_rand + { + GLM_FUNC_QUALIFIER static tvec3 call() + { + return tvec3( + std::rand(), + std::rand(), + std::rand()) % std::numeric_limits::max(); + } + }; + + template + struct compute_rand + { + GLM_FUNC_QUALIFIER static tvec4 call() + { + return tvec4( + std::rand(), + std::rand(), + std::rand(), + std::rand()) % std::numeric_limits::max(); + } + }; + + template class vecType> + struct compute_rand + { + GLM_FUNC_QUALIFIER static vecType call() + { + return + (vecType(compute_rand::call()) << static_cast(8)) | + (vecType(compute_rand::call()) << static_cast(0)); + } + }; + + template class vecType> + struct compute_rand + { + GLM_FUNC_QUALIFIER static vecType call() + { + return + (vecType(compute_rand::call()) << static_cast(16)) | + (vecType(compute_rand::call()) << static_cast(0)); + } + }; + + template class vecType> + struct compute_rand + { + GLM_FUNC_QUALIFIER static vecType call() + { + return + (vecType(compute_rand::call()) << static_cast(32)) | + (vecType(compute_rand::call()) << static_cast(0)); + } + }; + + template class vecType> + struct compute_linearRand + { + GLM_FUNC_QUALIFIER static vecType call(vecType const & Min, vecType const & Max); + }; + + template class vecType> + struct compute_linearRand + { + GLM_FUNC_QUALIFIER static vecType call(vecType const & Min, vecType const & Max) + { + return (vecType(compute_rand::call() % vecType(Max + static_cast(1) - Min))) + Min; + } + }; + + template class vecType> + struct compute_linearRand + { + GLM_FUNC_QUALIFIER static vecType call(vecType const & Min, vecType const & Max) + { + return (compute_rand::call() % (Max + static_cast(1) - Min)) + Min; + } + }; + + template class vecType> + struct compute_linearRand + { + GLM_FUNC_QUALIFIER static vecType call(vecType const & Min, vecType const & Max) + { + return (vecType(compute_rand::call() % vecType(Max + static_cast(1) - Min))) + Min; + } + }; + + template class vecType> + struct compute_linearRand + { + GLM_FUNC_QUALIFIER static vecType call(vecType const & Min, vecType const & Max) + { + return (compute_rand::call() % (Max + static_cast(1) - Min)) + Min; + } + }; + + template class vecType> + struct compute_linearRand + { + GLM_FUNC_QUALIFIER static vecType call(vecType const & Min, vecType const & Max) + { + return (vecType(compute_rand::call() % vecType(Max + static_cast(1) - Min))) + Min; + } + }; + + template class vecType> + struct compute_linearRand + { + GLM_FUNC_QUALIFIER static vecType call(vecType const & Min, vecType const & Max) + { + return (compute_rand::call() % (Max + static_cast(1) - Min)) + Min; + } + }; + + template class vecType> + struct compute_linearRand + { + GLM_FUNC_QUALIFIER static vecType call(vecType const & Min, vecType const & Max) + { + return (vecType(compute_rand::call() % vecType(Max + static_cast(1) - Min))) + Min; + } + }; + + template class vecType> + struct compute_linearRand + { + GLM_FUNC_QUALIFIER static vecType call(vecType const & Min, vecType const & Max) + { + return (compute_rand::call() % (Max + static_cast(1) - Min)) + Min; + } + }; + + template