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Diffstat (limited to '3rdparty/include/glm/gtx/matrix_transform_2d.inl')
-rw-r--r-- | 3rdparty/include/glm/gtx/matrix_transform_2d.inl | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/3rdparty/include/glm/gtx/matrix_transform_2d.inl b/3rdparty/include/glm/gtx/matrix_transform_2d.inl new file mode 100644 index 0000000..0c97161 --- /dev/null +++ b/3rdparty/include/glm/gtx/matrix_transform_2d.inl @@ -0,0 +1,97 @@ +/////////////////////////////////////////////////////////////////////////////////// +/// OpenGL Mathematics (glm.g-truc.net) +/// +/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) +/// Permission is hereby granted, free of charge, to any person obtaining a copy +/// of this software and associated documentation files (the "Software"), to deal +/// in the Software without restriction, including without limitation the rights +/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +/// copies of the Software, and to permit persons to whom the Software is +/// furnished to do so, subject to the following conditions: +/// +/// The above copyright notice and this permission notice shall be included in +/// all copies or substantial portions of the Software. +/// +/// Restrictions: +/// By making use of the Software for military purposes, you choose to make +/// a Bunny unhappy. +/// +/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +/// THE SOFTWARE. +/// +/// @ref gtx_matrix_transform_2d +/// @file glm/gtc/matrix_transform_2d.inl +/// @date 2014-02-20 +/// @author Miguel Ángel Pérez Martínez +/////////////////////////////////////////////////////////////////////////////////// + +#include "../trigonometric.hpp" + +namespace glm +{ + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tmat3x3<T, P> translate( + tmat3x3<T, P> const & m, + tvec2<T, P> const & v) + { + tmat3x3<T, P> Result(m); + Result[2] = m[0] * v[0] + m[1] * v[1] + m[2]; + return Result; + } + + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tmat3x3<T, P> rotate( + tmat3x3<T, P> const & m, + T angle) + { + T const a = angle; + T const c = cos(a); + T const s = sin(a); + + tmat3x3<T, P> Result(uninitialize); + Result[0] = m[0] * c + m[1] * s; + Result[1] = m[0] * -s + m[1] * c; + Result[2] = m[2]; + return Result; + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tmat3x3<T, P> scale( + tmat3x3<T, P> const & m, + tvec2<T, P> const & v) + { + tmat3x3<T, P> Result(uninitialize); + Result[0] = m[0] * v[0]; + Result[1] = m[1] * v[1]; + Result[2] = m[2]; + return Result; + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tmat3x3<T, P> shearX( + tmat3x3<T, P> const & m, + T y) + { + tmat3x3<T, P> Result(1); + Result[0][1] = y; + return m * Result; + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tmat3x3<T, P> shearY( + tmat3x3<T, P> const & m, + T x) + { + tmat3x3<T, P> Result(1); + Result[1][0] = x; + return m * Result; + } + +}//namespace glm |