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-rw-r--r--src/shot.h16
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diff --git a/src/shot.h b/src/shot.h
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+#pragma once
+
+#include "movinggameobject.h"
+
+using namespace std;
+
+class Shot : public MovingGameObject {
+
+public:
+
+ Shot(float pos_x, float pos_y, float size_x, float size_y, float orientation, string texture, float speed);
+ virtual ~Shot();
+
+ void update();
+
+}; \ No newline at end of file