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author | Nikolas <nikolas@boutalas.com> | 2024-10-27 12:52:55 +0200 |
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committer | Nikolas <nikolas@boutalas.com> | 2024-10-27 12:52:55 +0200 |
commit | 43394c8a8908442982e3a7e25975c31b3c952923 (patch) | |
tree | 2facd563e29f48fe3b0653ac5c113998940b4d5e /3rdparty/include/glm/detail/type_vec3.inl |
Diffstat (limited to '3rdparty/include/glm/detail/type_vec3.inl')
-rw-r--r-- | 3rdparty/include/glm/detail/type_vec3.inl | 1042 |
1 files changed, 1042 insertions, 0 deletions
diff --git a/3rdparty/include/glm/detail/type_vec3.inl b/3rdparty/include/glm/detail/type_vec3.inl new file mode 100644 index 0000000..b2088d8 --- /dev/null +++ b/3rdparty/include/glm/detail/type_vec3.inl @@ -0,0 +1,1042 @@ +/////////////////////////////////////////////////////////////////////////////////// +/// OpenGL Mathematics (glm.g-truc.net) +/// +/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) +/// Permission is hereby granted, free of charge, to any person obtaining a copy +/// of this software and associated documentation files (the "Software"), to deal +/// in the Software without restriction, including without limitation the rights +/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +/// copies of the Software, and to permit persons to whom the Software is +/// furnished to do so, subject to the following conditions: +/// +/// The above copyright notice and this permission notice shall be included in +/// all copies or substantial portions of the Software. +/// +/// Restrictions: +/// By making use of the Software for military purposes, you choose to make +/// a Bunny unhappy. +/// +/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +/// THE SOFTWARE. +/// +/// @ref core +/// @file glm/detail/type_tvec3.inl +/// @date 2008-08-22 / 2011-06-15 +/// @author Christophe Riccio +/////////////////////////////////////////////////////////////////////////////////// + +namespace glm +{ + ////////////////////////////////////// + // Implicit basic constructors + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3() +# ifndef GLM_FORCE_NO_CTOR_INIT + : x(0), y(0), z(0) +# endif + {} + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec3<T, P> const & v) + : x(v.x), y(v.y), z(v.z) + {} + + template <typename T, precision P> + template <precision Q> + GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec3<T, Q> const & v) + : x(v.x), y(v.y), z(v.z) + {} + + ////////////////////////////////////// + // Explicit basic constructors + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(ctor) + {} + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(T const & s) + : x(s), y(s), z(s) + {} + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(T const & a, T const & b, T const & c) + : x(a), y(b), z(c) + {} + + ////////////////////////////////////// + // Conversion scalar constructors + + template <typename T, precision P> + template <typename A, typename B, typename C> + GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(A const & a, B const & b, C const & c) : + x(static_cast<T>(a)), + y(static_cast<T>(b)), + z(static_cast<T>(c)) + {} + + template <typename T, precision P> + template <typename A, typename B, typename C> + GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c) : + x(static_cast<T>(a)), + y(static_cast<T>(b)), + z(static_cast<T>(c)) + {} + + ////////////////////////////////////// + // Conversion vector constructors + + template <typename T, precision P> + template <typename A, typename B, precision Q> + GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec2<A, Q> const & a, B const & b) : + x(static_cast<T>(a.x)), + y(static_cast<T>(a.y)), + z(static_cast<T>(b)) + {} + + template <typename T, precision P> + template <typename A, typename B, precision Q> + GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec2<A, Q> const & a, tvec1<B, Q> const & b) : + x(static_cast<T>(a.x)), + y(static_cast<T>(a.y)), + z(static_cast<T>(b.x)) + {} + + template <typename T, precision P> + template <typename A, typename B, precision Q> + GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(A const & a, tvec2<B, Q> const & b) : + x(static_cast<T>(a)), + y(static_cast<T>(b.x)), + z(static_cast<T>(b.y)) + {} + + template <typename T, precision P> + template <typename A, typename B, precision Q> + GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec1<A, Q> const & a, tvec2<B, Q> const & b) : + x(static_cast<T>(a.x)), + y(static_cast<T>(b.x)), + z(static_cast<T>(b.y)) + {} + + template <typename T, precision P> + template <typename U, precision Q> + GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec3<U, Q> const & v) : + x(static_cast<T>(v.x)), + y(static_cast<T>(v.y)), + z(static_cast<T>(v.z)) + {} + + template <typename T, precision P> + template <typename U, precision Q> + GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec4<U, Q> const & v) : + x(static_cast<T>(v.x)), + y(static_cast<T>(v.y)), + z(static_cast<T>(v.z)) + {} + + ////////////////////////////////////// + // Component accesses + +# ifdef GLM_FORCE_SIZE_FUNC + template <typename T, precision P> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tvec3<T, P>::size_type tvec3<T, P>::size() const + { + return 3; + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER T & tvec3<T, P>::operator[](typename tvec3<T, P>::size_type i) + { + assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this)); + return (&x)[i]; + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER T const & tvec3<T, P>::operator[](typename tvec3<T, P>::size_type i) const + { + assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this)); + return (&x)[i]; + } +# else + template <typename T, precision P> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tvec3<T, P>::length_type tvec3<T, P>::length() const + { + return 3; + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER T & tvec3<T, P>::operator[](typename tvec3<T, P>::length_type i) + { + assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this)); + return (&x)[i]; + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER T const & tvec3<T, P>::operator[](typename tvec3<T, P>::length_type i) const + { + assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this)); + return (&x)[i]; + } +# endif//GLM_FORCE_SIZE_FUNC + + ////////////////////////////////////// + // Unary arithmetic operators + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P>& tvec3<T, P>::operator=(tvec3<T, P> const & v) + { + this->x = v.x; + this->y = v.y; + this->z = v.z; + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P>& tvec3<T, P>::operator=(tvec3<U, P> const & v) + { + this->x = static_cast<T>(v.x); + this->y = static_cast<T>(v.y); + this->z = static_cast<T>(v.z); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator+=(U s) + { + this->x += static_cast<T>(s); + this->y += static_cast<T>(s); + this->z += static_cast<T>(s); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator+=(tvec1<U, P> const & v) + { + this->x += static_cast<T>(v.x); + this->y += static_cast<T>(v.x); + this->z += static_cast<T>(v.x); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator+=(tvec3<U, P> const & v) + { + this->x += static_cast<T>(v.x); + this->y += static_cast<T>(v.y); + this->z += static_cast<T>(v.z); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator-=(U s) + { + this->x -= static_cast<T>(s); + this->y -= static_cast<T>(s); + this->z -= static_cast<T>(s); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator-=(tvec1<U, P> const & v) + { + this->x -= static_cast<T>(v.x); + this->y -= static_cast<T>(v.x); + this->z -= static_cast<T>(v.x); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator-=(tvec3<U, P> const & v) + { + this->x -= static_cast<T>(v.x); + this->y -= static_cast<T>(v.y); + this->z -= static_cast<T>(v.z); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator*=(U s) + { + this->x *= static_cast<T>(s); + this->y *= static_cast<T>(s); + this->z *= static_cast<T>(s); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator*=(tvec1<U, P> const & v) + { + this->x *= static_cast<T>(v.x); + this->y *= static_cast<T>(v.x); + this->z *= static_cast<T>(v.x); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator*=(tvec3<U, P> const & v) + { + this->x *= static_cast<T>(v.x); + this->y *= static_cast<T>(v.y); + this->z *= static_cast<T>(v.z); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator/=(U s) + { + this->x /= static_cast<T>(s); + this->y /= static_cast<T>(s); + this->z /= static_cast<T>(s); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator/=(tvec1<U, P> const & v) + { + this->x /= static_cast<T>(v.x); + this->y /= static_cast<T>(v.x); + this->z /= static_cast<T>(v.x); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator/=(tvec3<U, P> const & v) + { + this->x /= static_cast<T>(v.x); + this->y /= static_cast<T>(v.y); + this->z /= static_cast<T>(v.z); + return *this; + } + + ////////////////////////////////////// + // Increment and decrement operators + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator++() + { + ++this->x; + ++this->y; + ++this->z; + return *this; + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator--() + { + --this->x; + --this->y; + --this->z; + return *this; + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> tvec3<T, P>::operator++(int) + { + tvec3<T, P> Result(*this); + ++*this; + return Result; + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> tvec3<T, P>::operator--(int) + { + tvec3<T, P> Result(*this); + --*this; + return Result; + } + + ////////////////////////////////////// + // Unary bit operators + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator%=(U s) + { + this->x %= s; + this->y %= s; + this->z %= s; + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator%=(tvec1<U, P> const & v) + { + this->x %= v.x; + this->y %= v.x; + this->z %= v.x; + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator%=(tvec3<U, P> const & v) + { + this->x %= v.x; + this->y %= v.y; + this->z %= v.z; + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator&=(U s) + { + this->x &= s; + this->y &= s; + this->z &= s; + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator&=(tvec1<U, P> const & v) + { + this->x &= v.x; + this->y &= v.x; + this->z &= v.x; + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator&=(tvec3<U, P> const & v) + { + this->x &= v.x; + this->y &= v.y; + this->z &= v.z; + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator|=(U s) + { + this->x |= s; + this->y |= s; + this->z |= s; + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator|=(tvec1<U, P> const & v) + { + this->x |= v.x; + this->y |= v.x; + this->z |= v.x; + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator|=(tvec3<U, P> const & v) + { + this->x |= v.x; + this->y |= v.y; + this->z |= v.z; + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator^=(U s) + { + this->x ^= s; + this->y ^= s; + this->z ^= s; + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator^=(tvec1<U, P> const & v) + { + this->x ^= v.x; + this->y ^= v.x; + this->z ^= v.x; + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator^=(tvec3<U, P> const & v) + { + this->x ^= v.x; + this->y ^= v.y; + this->z ^= v.z; + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator<<=(U s) + { + this->x <<= s; + this->y <<= s; + this->z <<= s; + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator<<=(tvec1<U, P> const & v) + { + this->x <<= static_cast<T>(v.x); + this->y <<= static_cast<T>(v.x); + this->z <<= static_cast<T>(v.x); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator<<=(tvec3<U, P> const & v) + { + this->x <<= static_cast<T>(v.x); + this->y <<= static_cast<T>(v.y); + this->z <<= static_cast<T>(v.z); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator>>=(U s) + { + this->x >>= static_cast<T>(s); + this->y >>= static_cast<T>(s); + this->z >>= static_cast<T>(s); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator>>=(tvec1<U, P> const & v) + { + this->x >>= static_cast<T>(v.x); + this->y >>= static_cast<T>(v.x); + this->z >>= static_cast<T>(v.x); + return *this; + } + + template <typename T, precision P> + template <typename U> + GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator>>=(tvec3<U, P> const & v) + { + this->x >>= static_cast<T>(v.x); + this->y >>= static_cast<T>(v.y); + this->z >>= static_cast<T>(v.z); + return *this; + } + + ////////////////////////////////////// + // Boolean operators + + template <typename T, precision P> + GLM_FUNC_QUALIFIER bool operator==(tvec3<T, P> const & v1, tvec3<T, P> const & v2) + { + return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER bool operator!=(tvec3<T, P> const & v1, tvec3<T, P> const & v2) + { + return (v1.x != v2.x) || (v1.y != v2.y) || (v1.z != v2.z); + } + + ////////////////////////////////////// + // Binary arithmetic operators + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator+(tvec3<T, P> const & v, T const & s) + { + return tvec3<T, P>( + v.x + s, + v.y + s, + v.z + s); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator+(tvec3<T, P> const & v, tvec1<T, P> const & s) + { + return tvec3<T, P>( + v.x + s.x, + v.y + s.x, + v.z + s.x); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator+(T const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s + v.x, + s + v.y, + s + v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator+(tvec1<T, P> const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s.x + v.x, + s.x + v.y, + s.x + v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator+(tvec3<T, P> const & v1, tvec3<T, P> const & v2) + { + return tvec3<T, P>( + v1.x + v2.x, + v1.y + v2.y, + v1.z + v2.z); + } + + //operator- + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator-(tvec3<T, P> const & v, T const & s) + { + return tvec3<T, P>( + v.x - s, + v.y - s, + v.z - s); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator-(tvec3<T, P> const & v, tvec1<T, P> const & s) + { + return tvec3<T, P>( + v.x - s.x, + v.y - s.x, + v.z - s.x); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator-(T const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s - v.x, + s - v.y, + s - v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator-(tvec1<T, P> const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s.x - v.x, + s.x - v.y, + s.x - v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator-(tvec3<T, P> const & v1, tvec3<T, P> const & v2) + { + return tvec3<T, P>( + v1.x - v2.x, + v1.y - v2.y, + v1.z - v2.z); + } + + //operator* + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tvec3<T, P> const & v, T const & s) + { + return tvec3<T, P>( + v.x * s, + v.y * s, + v.z * s); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tvec3<T, P> const & v, tvec1<T, P> const & s) + { + return tvec3<T, P>( + v.x * s.x, + v.y * s.x, + v.z * s.x); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator*(T const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s * v.x, + s * v.y, + s * v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tvec1<T, P> const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s.x * v.x, + s.x * v.y, + s.x * v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tvec3<T, P> const & v1, tvec3<T, P> const & v2) + { + return tvec3<T, P>( + v1.x * v2.x, + v1.y * v2.y, + v1.z * v2.z); + } + + //operator/ + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator/(tvec3<T, P> const & v, T const & s) + { + return tvec3<T, P>( + v.x / s, + v.y / s, + v.z / s); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator/(tvec3<T, P> const & v, tvec1<T, P> const & s) + { + return tvec3<T, P>( + v.x / s.x, + v.y / s.x, + v.z / s.x); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator/(T const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s / v.x, + s / v.y, + s / v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator/(tvec1<T, P> const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s.x / v.x, + s.x / v.y, + s.x / v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator/(tvec3<T, P> const & v1, tvec3<T, P> const & v2) + { + return tvec3<T, P>( + v1.x / v2.x, + v1.y / v2.y, + v1.z / v2.z); + } + + // Unary constant operators + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator-(tvec3<T, P> const & v) + { + return tvec3<T, P>( + -v.x, + -v.y, + -v.z); + } + + ////////////////////////////////////// + // Binary bit operators + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator%(tvec3<T, P> const & v, T const & s) + { + return tvec3<T, P>( + v.x % s, + v.y % s, + v.z % s); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator%(tvec3<T, P> const & v, tvec1<T, P> const & s) + { + return tvec3<T, P>( + v.x % s.x, + v.y % s.x, + v.z % s.x); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator%(T const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s % v.x, + s % v.y, + s % v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator%(tvec1<T, P> const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s.x % v.x, + s.x % v.y, + s.x % v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator%(tvec3<T, P> const & v1, tvec3<T, P> const & v2) + { + return tvec3<T, P>( + v1.x % v2.x, + v1.y % v2.y, + v1.z % v2.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator&(tvec3<T, P> const & v, T const & s) + { + return tvec3<T, P>( + v.x & s, + v.y & s, + v.z & s); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator&(tvec3<T, P> const & v, tvec1<T, P> const & s) + { + return tvec3<T, P>( + v.x & s.x, + v.y & s.x, + v.z & s.x); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator&(T const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s & v.x, + s & v.y, + s & v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator&(tvec1<T, P> const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s.x & v.x, + s.x & v.y, + s.x & v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator&(tvec3<T, P> const & v1, tvec3<T, P> const & v2) + { + return tvec3<T, P>( + v1.x & v2.x, + v1.y & v2.y, + v1.z & v2.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator|(tvec3<T, P> const & v, T const & s) + { + return tvec3<T, P>( + v.x | s, + v.y | s, + v.z | s); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator|(tvec3<T, P> const & v, tvec1<T, P> const & s) + { + return tvec3<T, P>( + v.x | s.x, + v.y | s.x, + v.z | s.x); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator|(T const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s | v.x, + s | v.y, + s | v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator|(tvec1<T, P> const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s.x | v.x, + s.x | v.y, + s.x | v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator|(tvec3<T, P> const & v1, tvec3<T, P> const & v2) + { + return tvec3<T, P>( + v1.x | v2.x, + v1.y | v2.y, + v1.z | v2.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator^(tvec3<T, P> const & v, T const & s) + { + return tvec3<T, P>( + v.x ^ s, + v.y ^ s, + v.z ^ s); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator^(tvec3<T, P> const & v, tvec1<T, P> const & s) + { + return tvec3<T, P>( + v.x ^ s.x, + v.y ^ s.x, + v.z ^ s.x); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator^(T const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s ^ v.x, + s ^ v.y, + s ^ v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator^(tvec1<T, P> const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s.x ^ v.x, + s.x ^ v.y, + s.x ^ v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator^(tvec3<T, P> const & v1, tvec3<T, P> const & v2) + { + return tvec3<T, P>( + v1.x ^ v2.x, + v1.y ^ v2.y, + v1.z ^ v2.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator<<(tvec3<T, P> const & v, T const & s) + { + return tvec3<T, P>( + v.x << s, + v.y << s, + v.z << s); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator<<(tvec3<T, P> const & v, tvec1<T, P> const & s) + { + return tvec3<T, P>( + v.x << s.x, + v.y << s.x, + v.z << s.x); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator<<(T const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s << v.x, + s << v.y, + s << v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator<<(tvec1<T, P> const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s.x << v.x, + s.x << v.y, + s.x << v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator<<(tvec3<T, P> const & v1, tvec3<T, P> const & v2) + { + return tvec3<T, P>( + v1.x << v2.x, + v1.y << v2.y, + v1.z << v2.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator>>(tvec3<T, P> const & v, T const & s) + { + return tvec3<T, P>( + v.x >> s, + v.y >> s, + v.z >> s); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator>>(tvec3<T, P> const & v, tvec1<T, P> const & s) + { + return tvec3<T, P>( + v.x >> s.x, + v.y >> s.x, + v.z >> s.x); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator>>(T const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s >> v.x, + s >> v.y, + s >> v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator>>(tvec1<T, P> const & s, tvec3<T, P> const & v) + { + return tvec3<T, P>( + s.x >> v.x, + s.x >> v.y, + s.x >> v.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator>>(tvec3<T, P> const & v1, tvec3<T, P> const & v2) + { + return tvec3<T, P>( + v1.x >> v2.x, + v1.y >> v2.y, + v1.z >> v2.z); + } + + template <typename T, precision P> + GLM_FUNC_QUALIFIER tvec3<T, P> operator~(tvec3<T, P> const & v) + { + return tvec3<T, P>( + ~v.x, + ~v.y, + ~v.z); + } +}//namespace glm |