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authorNikolas <nikolas@boutalas.com>2024-10-27 12:52:55 +0200
committerNikolas <nikolas@boutalas.com>2024-10-27 12:52:55 +0200
commit43394c8a8908442982e3a7e25975c31b3c952923 (patch)
tree2facd563e29f48fe3b0653ac5c113998940b4d5e /graphics/AudioManager.cpp
Diffstat (limited to 'graphics/AudioManager.cpp')
-rw-r--r--graphics/AudioManager.cpp65
1 files changed, 65 insertions, 0 deletions
diff --git a/graphics/AudioManager.cpp b/graphics/AudioManager.cpp
new file mode 100644
index 0000000..5b89acd
--- /dev/null
+++ b/graphics/AudioManager.cpp
@@ -0,0 +1,65 @@
+#include "AudioManager.h"
+
+void AudioManager::playSound(std::string soundfile, float volume, bool looping)
+{
+ auto siter = sounds.find(soundfile);
+ if (siter == sounds.end())
+ {
+ Mix_Chunk * as = Mix_LoadWAV(soundfile.c_str());
+ if (as)
+ {
+ sounds.insert(std::pair<std::string, Mix_Chunk*>(soundfile, as));
+ Mix_VolumeChunk(as, (unsigned char)(MIX_MAX_VOLUME*volume));
+ Mix_PlayChannel(-1, as, looping ? -1 : 0);
+ }
+ }
+ else
+ {
+ Mix_VolumeChunk(siter->second, (unsigned char)(MIX_MAX_VOLUME*volume));
+ Mix_PlayChannel(-1, siter->second, looping ? -1 : 0);
+ }
+}
+
+void AudioManager::playMusic(std::string soundfile, float volume, bool looping, int fade_time)
+{
+ auto siter = scores.find(soundfile);
+ if (siter == scores.end())
+ {
+ Mix_Music * ms = Mix_LoadMUS(soundfile.c_str());
+ if (ms)
+ {
+ scores.insert(std::pair<std::string, Mix_Music*>(soundfile, ms));
+ Mix_VolumeMusic((unsigned char)(MIX_MAX_VOLUME*volume));
+ Mix_FadeInMusic(ms, looping ? -1 : 1, fade_time);
+ }
+ }
+ else
+ {
+ Mix_VolumeMusic((unsigned char)(MIX_MAX_VOLUME*volume));
+ Mix_FadeInMusic(siter->second, looping ? -1 : 1, fade_time);
+ }
+}
+
+void AudioManager::stopMusic(int fade_time)
+{
+ Mix_FadeOutMusic(fade_time);
+
+}
+
+AudioManager::AudioManager()
+{
+ if (Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 4096) == -1)
+ return;
+ initialized = true;
+}
+
+AudioManager::~AudioManager()
+{
+
+ for (auto sound : sounds)
+ Mix_FreeChunk(sound.second);
+ for (auto score : scores)
+ Mix_FreeMusic(score.second);
+
+ Mix_CloseAudio();
+}