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Diffstat (limited to '3rdparty/include/glm/detail/_vectorize.hpp')
-rw-r--r-- | 3rdparty/include/glm/detail/_vectorize.hpp | 160 |
1 files changed, 160 insertions, 0 deletions
diff --git a/3rdparty/include/glm/detail/_vectorize.hpp b/3rdparty/include/glm/detail/_vectorize.hpp new file mode 100644 index 0000000..53cf5b3 --- /dev/null +++ b/3rdparty/include/glm/detail/_vectorize.hpp @@ -0,0 +1,160 @@ +/////////////////////////////////////////////////////////////////////////////////// +/// OpenGL Mathematics (glm.g-truc.net) +/// +/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) +/// Permission is hereby granted, free of charge, to any person obtaining a copy +/// of this software and associated documentation files (the "Software"), to deal +/// in the Software without restriction, including without limitation the rights +/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +/// copies of the Software, and to permit persons to whom the Software is +/// furnished to do so, subject to the following conditions: +/// +/// The above copyright notice and this permission notice shall be included in +/// all copies or substantial portions of the Software. +/// +/// Restrictions: +/// By making use of the Software for military purposes, you choose to make +/// a Bunny unhappy. +/// +/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +/// THE SOFTWARE. +/// +/// @ref core +/// @file glm/detail/_vectorize.hpp +/// @date 2011-10-14 / 2011-10-14 +/// @author Christophe Riccio +/////////////////////////////////////////////////////////////////////////////////// + +#pragma once + +#include "type_vec1.hpp" +#include "type_vec2.hpp" +#include "type_vec3.hpp" +#include "type_vec4.hpp" + +namespace glm{ +namespace detail +{ + template <typename R, typename T, precision P, template <typename, precision> class vecType> + struct functor1{}; + + template <typename R, typename T, precision P> + struct functor1<R, T, P, tvec1> + { + GLM_FUNC_QUALIFIER static tvec1<R, P> call(R (*Func) (T x), tvec1<T, P> const & v) + { + return tvec1<R, P>(Func(v.x)); + } + }; + + template <typename R, typename T, precision P> + struct functor1<R, T, P, tvec2> + { + GLM_FUNC_QUALIFIER static tvec2<R, P> call(R (*Func) (T x), tvec2<T, P> const & v) + { + return tvec2<R, P>(Func(v.x), Func(v.y)); + } + }; + + template <typename R, typename T, precision P> + struct functor1<R, T, P, tvec3> + { + GLM_FUNC_QUALIFIER static tvec3<R, P> call(R (*Func) (T x), tvec3<T, P> const & v) + { + return tvec3<R, P>(Func(v.x), Func(v.y), Func(v.z)); + } + }; + + template <typename R, typename T, precision P> + struct functor1<R, T, P, tvec4> + { + GLM_FUNC_QUALIFIER static tvec4<R, P> call(R (*Func) (T x), tvec4<T, P> const & v) + { + return tvec4<R, P>(Func(v.x), Func(v.y), Func(v.z), Func(v.w)); + } + }; + + template <typename T, precision P, template <typename, precision> class vecType> + struct functor2{}; + + template <typename T, precision P> + struct functor2<T, P, tvec1> + { + GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, tvec1<T, P> const & b) + { + return tvec1<T, P>(Func(a.x, b.x)); + } + }; + + template <typename T, precision P> + struct functor2<T, P, tvec2> + { + GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, tvec2<T, P> const & b) + { + return tvec2<T, P>(Func(a.x, b.x), Func(a.y, b.y)); + } + }; + + template <typename T, precision P> + struct functor2<T, P, tvec3> + { + GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, tvec3<T, P> const & b) + { + return tvec3<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z)); + } + }; + + template <typename T, precision P> + struct functor2<T, P, tvec4> + { + GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, tvec4<T, P> const & b) + { + return tvec4<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w)); + } + }; + + template <typename T, precision P, template <typename, precision> class vecType> + struct functor2_vec_sca{}; + + template <typename T, precision P> + struct functor2_vec_sca<T, P, tvec1> + { + GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, T b) + { + return tvec1<T, P>(Func(a.x, b)); + } + }; + + template <typename T, precision P> + struct functor2_vec_sca<T, P, tvec2> + { + GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, T b) + { + return tvec2<T, P>(Func(a.x, b), Func(a.y, b)); + } + }; + + template <typename T, precision P> + struct functor2_vec_sca<T, P, tvec3> + { + GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, T b) + { + return tvec3<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b)); + } + }; + + template <typename T, precision P> + struct functor2_vec_sca<T, P, tvec4> + { + GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, T b) + { + return tvec4<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b), Func(a.w, b)); + } + }; +}//namespace detail +}//namespace glm |