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-rw-r--r--src/game.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/game.h b/src/game.h
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index 0000000..691e6a7
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+++ b/src/game.h
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+#pragma once
+
+#include "gameobject.h"
+#include "player.h"
+
+using namespace std;
+
+class Game {
+
+ int game_state, object_counter, score;
+ float last_enemy_spawn_time, last_kamikaze_spawn_time;
+ float game_time_started, pressed_space;
+ GameObject * game_objects[1000];
+ Player * player;
+
+ void updateStartScreen();
+ void drawStartScreen();
+
+ void updateGame();
+ void drawGame();
+
+ void updateGameOverScreen();
+ void drawGameOverScreen();
+
+ bool checkCollision(GameObject * ob1, GameObject * ob2);
+
+public:
+
+ Game();
+ ~Game();
+
+ void update();
+ void draw();
+
+ void addObject(GameObject * object);
+
+}; \ No newline at end of file