diff options
author | Nikolas <nikolas@boutalas.com> | 2024-10-27 12:52:55 +0200 |
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committer | Nikolas <nikolas@boutalas.com> | 2024-10-27 12:52:55 +0200 |
commit | 43394c8a8908442982e3a7e25975c31b3c952923 (patch) | |
tree | 2facd563e29f48fe3b0653ac5c113998940b4d5e /graphics/AudioManager.cpp |
Diffstat (limited to 'graphics/AudioManager.cpp')
-rw-r--r-- | graphics/AudioManager.cpp | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/graphics/AudioManager.cpp b/graphics/AudioManager.cpp new file mode 100644 index 0000000..5b89acd --- /dev/null +++ b/graphics/AudioManager.cpp @@ -0,0 +1,65 @@ +#include "AudioManager.h" + +void AudioManager::playSound(std::string soundfile, float volume, bool looping) +{ + auto siter = sounds.find(soundfile); + if (siter == sounds.end()) + { + Mix_Chunk * as = Mix_LoadWAV(soundfile.c_str()); + if (as) + { + sounds.insert(std::pair<std::string, Mix_Chunk*>(soundfile, as)); + Mix_VolumeChunk(as, (unsigned char)(MIX_MAX_VOLUME*volume)); + Mix_PlayChannel(-1, as, looping ? -1 : 0); + } + } + else + { + Mix_VolumeChunk(siter->second, (unsigned char)(MIX_MAX_VOLUME*volume)); + Mix_PlayChannel(-1, siter->second, looping ? -1 : 0); + } +} + +void AudioManager::playMusic(std::string soundfile, float volume, bool looping, int fade_time) +{ + auto siter = scores.find(soundfile); + if (siter == scores.end()) + { + Mix_Music * ms = Mix_LoadMUS(soundfile.c_str()); + if (ms) + { + scores.insert(std::pair<std::string, Mix_Music*>(soundfile, ms)); + Mix_VolumeMusic((unsigned char)(MIX_MAX_VOLUME*volume)); + Mix_FadeInMusic(ms, looping ? -1 : 1, fade_time); + } + } + else + { + Mix_VolumeMusic((unsigned char)(MIX_MAX_VOLUME*volume)); + Mix_FadeInMusic(siter->second, looping ? -1 : 1, fade_time); + } +} + +void AudioManager::stopMusic(int fade_time) +{ + Mix_FadeOutMusic(fade_time); + +} + +AudioManager::AudioManager() +{ + if (Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 4096) == -1) + return; + initialized = true; +} + +AudioManager::~AudioManager() +{ + + for (auto sound : sounds) + Mix_FreeChunk(sound.second); + for (auto score : scores) + Mix_FreeMusic(score.second); + + Mix_CloseAudio(); +} |